﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Input;

namespace Chaos.commands
{
    public class newgame : ICommand
    {
        public event EventHandler CanExecuteChanged
        {
            add { CommandManager.RequerySuggested += value; }
            remove { CommandManager.RequerySuggested -= value; }
        } 
        
        public virtual bool CanExecute(object parameter)
        {
            return false;
        }

        public virtual void Execute(object parameter)
        {

        }

    }
}
